﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ZYL
{
        enum Fist
        {
            石头 = 1,
            剪刀,
            布
        }
        enum Man
        {
            刘备 = 1,
            孙权,
            曹操
        }

        class Class1
        {
            private string name;
            private Fist fist;
            private Man Man;
            internal Man man { get => Man; set => Man = value; }
            public string Name { get => name; set => name = value; }
            internal Fist Fist { get => fist; set => fist = value; }

            public Class1() { }
            public Class1(string name, Man man)
            {
                this.Name = name;
                this.Fist = fist;
                this.Man = man;
            }
            public virtual int ShowFist()
            {
                return 0;
            }
        
    }
}
